Detailed procedural lemon PBR material created by Morien Ohneisser for Marmoset

Morien Ohneisser · Material Artist

Custom materials for 3D production.

Procedural and scan-based PBR materials, texture sets, Substance tools and library production for studios.

10+years building procedural materials
435+materials created
MarmosetToolbag Library contributor

Published client work

Marmoset, Poliigon and GameTextures.

Material-library work with named clients, dated credits and links back to the original releases.

Freelance & contract experience

MarmosetPoliigonGameTextures.comDittoUNXDBlack Forest Games
Procedural avocado skin material created for the Marmoset Toolbag Library

Marmoset Toolbag Library · 2021–2025

Lemon, avocado and Damascus steel.

Three different material problems built as procedural library content. The lemon graph separates pores, color breakup and surface response; its water droplets were made with Blender Geometry Nodes.

Role
Freelance Material Artist
Method
Substance 3D Designer
Output
3 public material examples
White brick PBR material produced for the Poliigon texture library

Poliigon · 2018–2020

Brick and marble material families.

Commercial library releases made for clean tiling, consistent scale and repeatable map delivery.

Role
Freelance Texture Artist
Output
Commercial PBR releases
Case study ↗
Fresh Autumn Leaf Litter material created by Morien Ohneisser and published by GameTextures

GameTextures.com · Apr–Jun 2021

Six environment materials.

Leaf litter, mossy rock, worn stone, bark, retaining wall and Japanese red pine—published as one procedural production set.

Role
Contract Material Artist
Output
6 published materials
Case study ↗

Material range

Organic, architectural and manufactured surfaces.

Procedural lemon material and droplets
Lemon · Marmoset
Procedural Damascus steel material on a knife
Damascus steel · Marmoset
Black polished marble material
Marble · Poliigon
Procedural coffee foam material
Coffee foam · study
Tarp material showing woven fabric, folds and eyelets
Tarp · material study
Procedural screws and bolts with metal and oxidation variation
Fasteners · material study

More public work: commented 4K ice source, five morphological-operation SBSAR utilities, Substance Designer quick tips and additional material studies.

View tools & resources

Ways to work together

From a single hero surface to a production-wide library, every engagement is built around your visual target, pipeline and delivery requirements.

Procedural screws, bolts and oxidized metal material study by Morien Ohneisser

Delivery

Built for handoff.

The graph, exposed parameters, map packing, naming and preview setup are agreed with the team—not added after the material is approved.

  • 01References, texel density and target renderer
  • 02Required maps, packing and bit depth
  • 03Exposed parameters and variation range
  • 04SBS, SBSAR, maps or engine-ready handoff
Explore my approach

For producers and art leads

Buy the right kind of material work.

Practical guidance on when custom production is justified, how to reduce outsourcing risk and what belongs in a usable brief.

Have a material challenge?

Let’s build the surface your project needs.

Discuss your project