White marble material from the Poliigon commercial material library

Material libraries · material services

Material library production and QA.

A library needs a shared scale, output spec, naming system, preview setup and quality bar. I have produced materials for Marmoset, Poliigon, GameTextures and other library workflows.

Discuss your production ↗

Who hires me

  • Commercial asset libraries
  • Internal studio library teams
  • Outsourcing and production managers

Typical material brief

  • A representative test material
  • Graph and output templates
  • Batch production and review
  • QA, cleanup and documentation

Production value

  • Consistent materials across a batch
  • Fewer naming and export errors
  • Sources that remain editable after delivery

Relevant visual proof

Material work relevant to material libraries.

Production requirements

Constraints I scope before production.

  • Shared real-world scale and visual quality bar
  • Graph templates, naming and metadata consistency
  • Predictable previews and output maps across categories
  • Batch review, revision tracking and source maintainability

Possible deliverables.

  • Representative test material and library specification
  • Procedural material batches and category families
  • Graph templates, output presets and preview standards
  • PBR material QA, cleanup, metadata and documentation

Experience

Relevant production work.

Public library credits include Marmoset, Poliigon and six published GameTextures materials.

Where client work is confidential, I describe the role and production area without naming the project.

View public work ↗

Next decision

Define the test before scaling production.

For an external batch, choose one representative surface that includes the real visual target, technical constraints and handoff. It gives the team a concrete quality bar before scheduling the remaining materials.

Material libraries material project

Send the references, target renderer and required outputs.

Discuss your project