Tarp game-material study combining woven fabric, timber and metal fasteners

Games · material services

Materials and textures for game production.

Tileables, trim materials, environment surfaces, generators and engine-ready texture sets for Unreal or Unity. Experience includes environment art, outsourced production and work on AAA titles under NDA.

Discuss your production

Who hires me

  • Environment and material leads
  • Art directors and external-development teams
  • AAA, AA and independent studios

Typical material brief

  • Realistic or stylized tileable materials
  • Texture sets packed for the target engine
  • Substance graphs, generators and controlled variants
  • Short-term capacity or a defined material batch

Production value

  • Materials matched to the project reference and shader setup
  • Consistent map packing, scale and naming
  • Source files that another artist can pick up

Relevant visual proof

Material work relevant to games.

Production requirements

Constraints I scope before production.

  • Texel density, texture-memory and shader budgets
  • Realistic or stylized art-direction matching
  • ORM or project-specific channel packing
  • Validation in Unreal Engine or Unity

Possible deliverables.

  • Tileable environment materials and trim sheets
  • Base color, normal, roughness, height and packed masks
  • SBS graphs, SBSARs and controlled material instances
  • Engine-ready exports, naming and source handoff

Experience

Relevant production work.

Public work includes six GameTextures environment materials and earlier environment-art experience at Black Forest Games. Additional AAA work is under NDA.

Where client work is confidential, I describe the role and production area without naming the project.

View public work

Next decision

Define the test before scaling production.

For an external batch, choose one representative surface that includes the real visual target, technical constraints and handoff. It gives the team a concrete quality bar before scheduling the remaining materials.

Games material project

Send the references, target renderer and required outputs.

Discuss your project