Aged brick PBR material created for the Poliigon library

Archviz · material services

Custom materials for architectural visualization.

Seamless architectural surfaces built from references, samples or scan data. Scale, height range, tiling and roughness are set for the actual camera distance and renderer.

Discuss your production

Who hires me

  • Archviz studios
  • Architectural product manufacturers
  • Material-library teams

Typical material brief

  • Brick, stone, concrete, wood and coatings
  • High-resolution maps for close shots
  • Scan cleanup and seamless conversion
  • Color, wear and pattern variants

Production value

  • Correct real-world scale
  • Clean tiling without obvious repetition
  • Consistent outputs across a collection

Relevant visual proof

Material work relevant to archviz.

Production requirements

Constraints I scope before production.

  • Real-world dimensions and pattern scale
  • High-resolution close views without visible repetition
  • V-Ray, Corona, Blender or real-time PBR output conventions
  • Manufacturer sample and finish matching

Possible deliverables.

  • Seamless brick, stone, concrete, wood and finish textures
  • Displacement, normal, roughness and color maps
  • Material variants for dry, wet, aged or manufactured finishes
  • Scan cleanup, tiling and library-ready previews

Experience

Relevant production work.

Published Poliigon work includes brick and marble material releases. I have also worked directly in architectural visualization.

Where client work is confidential, I describe the role and production area without naming the project.

View public work

Next decision

Define the test before scaling production.

For an external batch, choose one representative surface that includes the real visual target, technical constraints and handoff. It gives the team a concrete quality bar before scheduling the remaining materials.

Archviz material project

Send the references, target renderer and required outputs.

Discuss your project